A snapshot of what we've shipped — the PlayHub mobile games hub, the Rebillio web platform, and the projects we're heads-down on right now.
A subscription tracking platform we built and run ourselves. Front-end, back-end, ongoing maintenance — live at rebillio.app.
See the Rebillio page →
A mobile games hub we built and maintain ourselves — 11 titles under one roof, with shared identity, multiplayer infrastructure, and a unified design system. Available on iOS and Android via React Native / Expo.
See the PlayHub page →
A focused macOS utility that helps developers find and clean safe developer caches — built by Softick, with a strict whitelist and no project/secret access.
See the DevCache Pilot page →Our own football manager for iPhone and Android: 306 clubs in eight countries, tactics, transfers, and every match played out in a 3D stadium. The first season is free; one purchase unlocks the rest — no ads, no coins.
See the Golazo Manager page →Our cozy farm and tower defense game for iPhone and Android: grow crops by day, defend them by night. 48 levels across 16 worlds, towers with specializations, heroes, pets and 15 boss fights. Free to play.
See the Crop Siege page →Our real-time PvP card battler for Android and iPhone: three-minute castle sieges against real players, 45+ cards across three factions, card fusions with secret recipes, clans, 2v2, replays and Barnstorm TV. Deterministic lockstep battles on our own game servers. Free to play.
See the Barnstorm page →Tell us what you're building. We'll come back with a plan, a price, and a date.
Start a project →